Feat Changes

Feature Type: Script
Use: Automatic
Effect: The listed feats have some additional utility added to their base functions.

Alertness: Grants +2 vs. Feint Attack
Blindfight: Reduces penalties for parrying vs. attacks from behind, Reduces penalties for using a shield vs. attacks from behind
Blooded: Grants +2 damage when damager at 20% HP or less

Blooded effect

When a blooded character is at low HP, they inflict extra damage

Bullheaded: Lowers the DC to resist Massive Damage by 2
Cleave: Bonus critical severity with slashing weapons
Dirty Fighting: Increases effective level for Combo Attack
Great Cleave: Additional bonus critical severity with slashing weapons
Evasion: Reduces severity of incoming critical hits
Improved Evasion: Further reduces severity of incoming critical hits
Point Blank Shot: Bonus critical severity when using a shortbow, increased Coup De Grace roll, increases effective level for Volley Attack

Spellcasting Feats
Spell Focus Abjuration | Improved use of Prism of Protection & Adamas
Spell Focus Conjuration | Chance to regain 4 HP every 6 minutes
Spell Focus Divination | Improved use of Seeing Stone
Spell Focus Enchantment | Paralytic Gaze
Spell Focus Illusion | Improved Illusory Construct DC
Spell Focus Necromancy | Bonus when using Engraved Staff/Necrotic Strike
Spell Focus Transmutation | Fabricate:No regular crafting component required for professions

Greater Spell Focus Abjuration | Improved use of Prism of Protection & Adamas
Greater Spell Focus Conjuration | Chance to regain 6 HP every 6 minutes
Greater Spell Focus Divination | Improved use of Seeing Stone
Greater Spell Focus Enchantment | Improved Paralytic Gaze
Greater Spell Focus Illusion | Improved Illusory Construct DC, Reactive Invisibility
Greater Spell Focus Necromancy | Bonus when using Engraved Staff/Necrotic Strike

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  1. Pingback: Change Log 3.20.21 | The Rhine: NWN

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