Item Enchantment

Feature Type: Script
Use: Special
Effect: Characters with spellcasting classes of the requisite caster level may permanently enchant magical items.

-All enchanted items are capped to a +2 maximum bonus (including traits)
-An item must be masterwork quality in order to be enchanted
-Enchanted accessories are capped to +2 maximum attribute bonus
-Enchanted items cost denarius (gold) and experience points to create
-Weapons or armors must be +1 before they can receive another enchantment

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