Pierce Attack

Feature Type: Script
Use: Class radial option
Effect: A Roman Auxiliary is trained in the use of Pierce Attack at level 1.  A Pierce Attack requires a bow to be equipped, and can only be used once every 60 seconds.

Pierce Attack inflicts damage based on a character’s total hit dice. The damage code is 1d6 per 2 character levels, with a minimum of 1d6 at 1st level and a maximum of 5d6 at 10th level.

Notes:
-Pierce Attack will punch through up to 4 enemies in a line, doing 25% less damage to each successive target after the first
-Pierce Attack will harm friendly targets if they are caught in its path
-Pierce Attack victims are entitled to a Reflex saving throw to avoid the damage
-Point Blank Shot feat provides a +2 to a character’s effective level for the purposes of Pierce Attack

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