Feature Type: Script
Use: Placeable interaction
Effect: When interacting with a treasure node, a character has a chance to obtain various kinds of treasure.
Notes:
- Treasure nodes can be locked supplies or debris piles
- Treasure nodes can yield coins, mundane items, magical items, scrolls, and potions
- Some nodes allow a character to search them without the need for any tool, others require a tool
- Most interactions with a node require one or more skill rolls or attribute rolls
- Tools have a chance to break on a critical failure
- Enemies may have a chance to appear on a critical failure